1/3/2024 0 Comments Frostpunk 2 newsThat’s the core concept of the game: that ultimately it might not be nature that will end us - it’s human nature.īut to focus on „what now?” question properly, we need to be set in this new world, and have some runway for new capabilities to become available. And this power wakes our inner demons all over again. The core question then becomes: what now? While the world still remains a threat and survival is far from granted, the question is what do we do, when our skills and adaptability allowed us to conquer an existential threat? We often bask in our glory and newfound power. It was set dead in the middle of the world going to shit, focusing on what could happen to large groups of people in such a scenario.īut when the game ended, people ultimately survived the unsurvivable - they survived the end of the world. Why did you decide to set the story of Frostpunk 2 30 years after the first one?Īs Łukasz Juszczyk, the game co-director likes to say, Frostpunk was an „apocalyptic” game. With this in mind I’d say the biggest headstart we have from developing the base Frostpunk is an awesome team which understands the unique tonality of this world, it’s unobvious approach towards mixing gameplay and narrative and how to adapt to surprising development challenges that come from developing a game with these ambitions. Our goal is to once again create a unique experience of society survival - but on a different, larger scale and a gameplay & genre mix suited to best explore the core concept. We’re not looking to simply expand upon the formula by slapping more buildings or laws on top of it and calling it a day. It was a unique mix and it took a lot of conscious design effort to marry these elements graciously.īut our ambition with Frostpunk 2 is to do more than „just” a sequel. All of this was steeped in worldbuilding and narrative. On top of it the game was really about society - how it adapts, and what it’s willing to sacrifice to survive. What did you learn during the development (and even from feedback) of the first game that you can use now on the sequel?įrostpunk was a strange mix of seemingly contradictory elements - city building gameplay (which benefits from free-form, loose and relaxing approach in the „usual” examples of the genre) was married with survival loops (which run contrary to this with rigid structure, looming failstate, constant pressure etc.). While we still have ways to go, I’d say that the concept, foundations and core gameplay elements are very much solid. As a team, we’ve been dividing our efforts between supporting the console port of the originals, development of its DLC and ideation / prototyping of Frostpunk 2. Ideas that would ultimately form Frostpunk 2 circled around for quite some time but it’s difficult to pinpoint a specific time that would mark the start of development. When did you start developing Frostpunk 2? We had an opportunity to interview Jakub Stokalski, game director & design director working on the game. Imagesįrostpunk 2’s release date is yet to be announced, but you can add it to your wishlist on Epic Games, Steam and GOG.11 bit studios recently announced Frostpunk 2, the continuation of their successful survival strategy, in which you fight for life in the middle of a frozen world and you have to make difficult decisions that decide life and death. Since the game has not been released yet, there is no clear information about the system requirements. Requires 64-bit operating system and 64-bit processor. However, change in society is not easy and this is an action that many different groups will not welcome. After the age of coal, for the oil extraction industry, capturing Frostland means salvation for what’s left of humanity. You start the game as the leader of a metropolis where expansion and the search for new power sources are imperative. This game, which is the sequel to the first one, takes place 30 years after the mega snowstorm and the world is still under the influence of frosty and harsh climatic conditions. About the Gameįrostpunk 2 is the second game of Frospunk, a BAFTA nominated social survival game that combines city building, strategy and management gameplay genres. But game experts say that the game can be released towards the end of 2022. There is no clear information about the release date of the game by 11 Bit Studios, the developer and publisher of Frostpunk 2. The game will only be released for the Windows platform and will be available on Steam and EpicGames. Frostpunk 2 is a survival, simulation and strategy game developed and published by 11 Bit Studios.
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